
So if you have 100 ping, it will take 100ms to send a message and get a response from the server. Ping is the time it takes for you to to send a message to the server and get a response. Subtract that from 0.25 seconds, and that that gives you 0.35 seconds to react.īut wait!!! We also have to take in consideration of Ping. This number will vary slightly depending on how soon you see him in your Line of Sight. The total time it takes to Time Walk -> Chronosphere (not counting the actual Time Walk Cast time it self, since most likely you will not be able to see Void casting it), is approximately 0.6 seconds (this is based on my testing with couting frames from Time Walk->Chronosphere). Void does have a 0.51 seconds Backswing, but Backswings can be canceled by any action including Casting a different spell, so this Backswing is non-existant when doing the Time Walk -> Chronosphere combo.

Note that this is only the average reaction time to notice something is happening, and not the total reaction time of thinking and reacting to the situation. The average human reaction time when focused is 0.25 seconds. This cast time is the same for both Time Walk and Chronosphere. It would be nice if Backtrack was less random, and it would help to mitigate his strength, but I think people are missing the the real problem with this hero, and its the cast time for his skills.įirst of all, Faceless Void's Cast time is 0.35 seconds. I see a lot of people talking about how OP this hero is right now, and suggesting nerfs to mana cost, cooldown, etc. North American Dota Challengers League Season 4 4h 31m Astronaut SK North American Dota Challengers League Season 4 1h 31m BoG TKOĮPL World Series: America Season 7 2h 31m Infinity UE
#DOTA 2 FACELESS VOID FORUM PRO#
Pinnacle Cup: Malta Vibes #3 LIVE Keyd Team AravaĮuropean Pro League Season 12 LIVE SIBE 4 Zoomers Team Arava 🦩 Deciders, bo3 🏆 Pinnacle Cup: Malta Vibes #3 - 🎤 Hairy & Kips 2879 Pinnacle_Dotaħ runs in 7 days, IRL haste rune unlocked 981 WagamamaTVĭota 2 w Purge ALL DAY // Mostly Walking Mon // MTGA Tue // BG3 Wed 531 Day9tv WC3 good deeds - DOTA 2 Divine IV goal - !bg3 3857 Grubby since she can pretty much 3 hit almost anybody with her ult if it hits 1-2 times.Livestreams MODE : FOCUS (EGOISTO) TODAY 11k AVERAGE GAMES PRAYGE !YOUTUBE !IG 7428 qojqva I'd say PA is more of an early threat in a good team than a void. then void comes in and adds to that mayhem it's because they die 5v4 to his team as he farms. the faster the enemy team loses their tower formation, the less freedom void will have to farmħ) the biggest reason people lose to void is not because enemy team has a void. 1) devs don't come here, it's community forumĢ) Viper and Tidehunter are his lane counters for farm preventionĤ) long range stuns like ES = void ult + his team is useless in early teamfightsĦ) push and push. If you disagree please explain how and why. I dont think we all want him to change much, just Valve please nerf one of the points. Afaik double damage from his bash on chronoed targets

Biggest and longest duration AoE disable, also shortest CD (compared to Magnus or Enigma)Ĥ.

Great escape skills (Backtrack+Time Walk)ģ. Very high starting damage 60+ (ez lasthitting)Ģ. VodkaWarrior eredeti hozzászólása:Here are the facts about void:ġ.
